![]() ![]() The new patch has rendered this trick useless, as it now detects the first refresh rate based on the desktop resolution with any mode selected.ĭon't forget to check out my other mod as well if you want for removing the grain filter. If you have 1440p available on your display modes yet you have a 1080p monitor over HDMI, using this hack will actually fix the 24/50hz bug as a side-effect because 60 HZ will be the only mode for 1440p by default.Might not work in fullscreen if you don't have the display mode available due to this game requesting the refresh rate of it.(i.e., if you use 1600x900 and boot up in that resolution, the game will try to cap it to the next lowest resolution, 1366x768) It's annoying, but it's due to the way the game tries to autodetect the resolution on the display list it should use. You have to re-select the resolution each time you boot up the game.Weird behaviour with shadowmaps at very high resolutions.Hopefully it gets used if it's possible to duplicate I expect this can also work on sundowner with the helicopter and some fights where there are automated guns (if you're doing an all fights run)Īnyways, thought I'd share this little trick. What actually happened was that I perfect parried a bullet and countered him and it immediately rushed to the missle phase. Alas 2560x1440 and higher isn't possible. ![]() Usually what happens is you parry it and you're able to cut his face doing around 30% damage (?). Developed by Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory with an all-new action experience. Just because we can: Metal Gear Rising: Revengeance at last running at full 1920x1080 with 8x MSAA engaged, and all the other gubbins at maximum. He was going to do that face attack and I was going to parry it. I found this out by doing the prologue on Revengeance and fighting Ray on his second form on top of the roof. What's interesting is that when you do this on Revengeance, it's ridiculous because the counter damage is insane. ![]() Sometimes, this actually results in a counter, and you can counter enemies that you'd usually have a hard time countering against like Geckos. Metal Gear Rising: Revengeance No resolution over 1920x1080 MasterBass 9 years ago 1 Really That's pretty lame for those of us that have 2560x1440 or 2560x1600 monitors. In any fight where there's an automated sentry firing at you, if another enemy attacks you and you parry, you can actually parry the bullets. So, for those who are interested in either Speed-running or TASing this game, I have a nice little trick that I found that may or may not be TAS-able only. ![]()
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